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@lonnymackennal
There is nothing more panic-inducing than seeing the opponent drop their entire hand at the bridge the second the match starts.
However, when properly identified and countered, a failed rush leaves the attacker completely defenseless.
Instinctively dropping all your cards in a clustered panic is exactly what the rusher wants you to do.
If they used a fast, single-target heavy hitter, deploying a cheap distraction unit is the correct play.
By placing a cheap building or a low-cost ground unit in the center of your side, you can pull them away from the tower.
Once the rushing units are locked onto your distraction, you can deploy your own damage dealers safely behind them.
This is the moment you transition from defense to offense, dropping your main win condition in front of your surviving troops.
Defending perfectly is far more satisfying than attacking blindly.
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