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@amberharo70122
If you are playing a heavy, expensive deck, this constant, rapid-fire pressure can completely overwhelm your reaction time and destroy your rotation.
Fast decks prey entirely on players who panic, over-defend, and leak elixir.
If you use a Cannon to defend their Hog Rider, they will play four 1-elixir cards to cycle back to a second Hog Rider before your Cannon is back in your hand.
These buildings not only stop the immediate threat but usually survive the encounter, remaining on the board as a massive physical barrier against their next rapid attack.
You will take chip damage, you will be constantly reacting, and you will feel like you are losing the entire time.
Once your tank crosses the river supported by heavy splash units, their cheap 1-elixir skeletons and ice spirits will be utterly useless, and their defenses will shatter under the weight of the deathball.
Fast decks rely heavily on causing panic and capitalizing on the clumsy, expensive mistakes that follow.
Speed is an illusion if it crashes into an unmovable object.
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